Xcode 10 2 1 Download For Mac

  

Xcode is the complete developer toolset used to create apps for Apple TV, Apple Watch, iPad, iPhone, and Mac. Xcode 12 includes everything you need to create amazing apps for all Apple platforms. Xcode 12 also builds Universal apps by default to support upcoming Mac with Apple Silicon.

8/10 (41 votes) - Download Xcode Mac Free. Download Xcode for free to develop your own applications for Mac OS X and iOS. Xcode is an integrated development environment (IDE) for Apple computers. Xcode is an integrated development environment (IDE) that offers developers all the tools necessary. This version includes the SDKs for iOS 14, iPadOS 14, macOS Catalina, tvOS 14, and watchOS 7. Download from the Mac App Store.

Xcode 12 supports developing apps for iOS 14, iPadOS 14, tvOS 14, watchOS 7, macOS 10.16. Xcode 12 supports on-device debugging for iOS 9 and later, tvOS 9 and later, and watchOS 2 and later. Xcode 12 requires a Mac running macOS Mojave 10.15.4 or later.

Download Apple Xcode 10.1 for Mac Free. Click on below button to start Apple Xcode 10.1 Download for Mac OS X. This is completely Tested and Working Latest Version Mac OS App of Apple Xcode 10.1. It is offline installer and standalone setup for Apple Xcode 10.1 for Apple Macbook Macintosh. As I mentioned for you with the release date of macOS Catalina Apple release XCode 11. Indeed XCode 11 includes interesting features. Like SwiftUI, MiniMap, Rich Documentation, Swift Package Manager, Inline Diff, Transform iPad Apps to Mac, Debugging and Simulators. However, XCode with its significant features is available now in the Mac App Store.

Xcode 12 for macOS Universal Apps ('Apple silicon') supports developing apps for iOS 14, iPadOS 14, and macOS 11. The Xcode 12 for macOS Universal Apps release supports on-device debugging for iOS 9 and later. Xcode 12 for macOS Universal Apps beta requires a Mac running macOS 11 or later.

  • Jump to 'What's new in Xcode 12.1?'
  • Jump to 'What's new in Xcode 12.2?'
  • Jump to 'What's new in Xcode 12.3?'

SwiftUI

SwiftUI (no SwiftUI 2.0) offers some new features with lots of performance improvement. Also, existing SwiftUI code continues to work, with faster performance, better diagnostics, and access to new controls.

Iso
  • Now SwiftUI has complete new life cycle management API for apps built with SwiftUI. So, now you can share life cycle code across all Apple platforms.
  • All new widgets are built on SwiftUI. So, you can build widgets using SwiftUI that'll works all Apple platforms.
  • With Xcode 12, SwiftUI views can now be shared with other developers, and appear as first-class controls in the Xcode library.

Organizer

Xcode 12 has a completely new Organizer with all-new design that groups all critical information about each of your apps together in one place. Choose any app from any of your developer teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers.

  • Organizer now allow to compare and contrast metrics associated with different version of an application.
  • Organizer now displays scroll-hitch metrics. You can use these metrics to identify animation delays users encounter while scrolling in your application. To view the Scroll Hitch bar graph, click on the Scrolling section in the Metrics Organizer window.
  • Organizer now also provides Disk Writes diagnostic reports. You can use these reports to optimize the disk-write performance of your apps.

Interface Builder

  • Xcode 12 has a new tab model. With this update model, you can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab.
  • Xcode 12 comes with a new code completion UI with only the information you need. So, it is more compact and taking up less screen space.
  • The project navigator now takes advantages of the system setting to resize 'Sidebar Font & Icon Size' similar to Finder. You can also choose a unique font and icon size for Xcode within Xcode Preferences.
  • Xcode 12 add a new minimap for the Interface Builder canvas. You can drag, double-click or command-click in the minimap to focus on a specific area. You can enable and disable this minimap with Editor > Canvas > Minimap. This will be very helpful in large size storyboard.
  • When an IBDesignable view fails to build then Xcode will show an error directly on the view in canvas. And by clicking on error icon provides a popup that displays the error for easier debugging.
  • macOS 11 has new safeAreaLayoutGuide for NSView.
  • Now you've Current Date option for NSDatePicker in Interface Builder.
  • macOS 11 now supports SF Symbols.
  • UIButton now has a close type (UIButton.ButtonType.close) to dismiss panels and views.

Debugging

  • Xcode 12 now displays the breakpoint hit count for a particular breakpoint location. Like 'Thread 1: breakpoint 1.1 (14)', where 14 means that breakpoint 1.1 has been hit 14 times.
  • You can re-order breakpoint actions by dragging and dropping them into a different position.
  • You can name a breakpoint, and reference it by name from another breakpoint's action. For example, to enable a previously disabled breakpoint called 'MyBreakpoint', type break enable MyBreakpoint in an action’s Debugger Command field.
  • Breakpoint contextual menu now has an option to delete all the disabled breakpoints.
  • Now you can export view hierarchies captured with Xcode to .viewhierarchy files.
  • You can share exported view hierarchy file with anyone. You can open this file in Xcode directly.

Simulator

  • To keep simulator in front of other application you can select Window > Stay On Top.
  • Now simulator by default uses the internal microphone unless you manually select a different audio source.
  • Simulator now supports 32-bit & 64-bit processes for watchOS 7. To verify watchOS projects are 64-bit clean in Simulator, make sure ARCHS is set to its default value.
  • With Xcode 12, simulator supports simulating Nearby Interaction for devices that support the feature. Dragging the device window around on the screen will update the simulated distance between the two devices.

Playgrounds

  • Playgrounds now support asset catalogs.
  • Xcode 12 Report Navigator now includes Playground build logs along with Project build logs.
  • If a Playground live view has a size of zero, a banner now indicates why the live view is not visible.
  • Xcode Playground now automatically compiles Core ML models in its Resources folder and Playground code can access the generated ML model interface.
  • Xcode Playgrounds can now import and use Swift packages and frameworks. Select the Build Active Scheme checkbox in the playground's File inspector and ensure that the active scheme builds the package or framework target.
  • Xcode Playgrounds now build the active scheme's targets and make them importable when Build Active Scheme is enabled in the File inspector.

Store Kit (Local Test Environment)

  • Xcode 12 now supports testing of In-App Purchases (IAP) directly in Simulator or on a connected device, using a new local StoreKit test environment.

  • This means you can configure in-app purchase server locally for testing, before setting it up in App Store Connect and without a connection to App Store servers.

  • For more information please check following docs -

Testing

  • The number of passing, failing, and skipped tests is now surfaced in the test report UI.
  • It is now possible to customize Default Execution Time Allowance and Maximum Execution Time Allowance in the Test Plan Editor. But in this version of Xcode these settings are disabled.
  • UI Testing now can handle banner notifications on iOS that block the navigation bar during UI testing.

Swift Packages

Xcode 10 2 1 Download For Mac
  • You can now declare conditionals Swift packages target dependencies, such as limiting the dependencies by a platform.
  • Swift packages can now contain resources such as asset catalogs, images, localized content (.lproj), storyboards, and other files. A depends package adds the package's code and resources to the app bundle for use at runtime.

Universal Apps

Xcode 12 for macOS Universal Apps includes a common macOS SDK that contains all the frameworks, debuggers, compilers, and all other tools you need to build apps to support Apple Silicon and Intel x86_64 CPU. Even Xcode 12 is built as a Universal app. That means, Xcode 12 runs natively on Intel-based CPUs as well as on Apple Silicon.

Xcode
  • When you open your existing project in Xcode 12, your app will automatically get updated to generate release builds & archives as Universal apps.
  • When you build the app, Xcode produces two binary, one binary for Apple Silicon and another one for the Intel x86_64 CPU, then wraps them together as a single app bundle.
  • With the new Apple Silicon Mac, you can test your app on multiple architectures. You can run and debug apps on either the Apple Silion or on Intel virtualization by selecting 'My Mac (Rosetta)' in the toolbar.
  • Xcode 12 run destination menu added an 'Any Mac' destination for Mac schemes. This new build destination will build each target in the scheme for all supported architectures, regardless of the native architecture of the local Mac.

Download Xcode 12.

What's new in Xcode 12.1?

Xcode 12.1 supports developing apps for iOS 14.1, iPadOS 14.1, tvOS 14, watchOS 7, and macOS Catalina 10.15.6. Xcode 12.1 supports on-device debugging for iOS 9 and later, tvOS 9 and later, and watchOS 2 and later. Xcode 12.1 requires an Intel-base Mac running macOS Mojave 10.15.4 or later.

Xcode 12.1 fixed a bitcode issue that could cause App Store processing to fail, resulting in an 'ITMS-90562: Invalid Bundle' error in App Store Connect.

Download Xcode 12.1

What's new in Xcode 12.2?

Download

Xcode 12.1 supports developing apps for iOS 14.2, iPadOS 14.2, tvOS 14.2, watchOS 7.1, and macOS Big Sur 11.0. Xcode 12.2 supports on-device debugging for iOS 9 and later, tvOS 9 and later, and watchOS 2 and later. Xcode 12.2 requires an Intel-base Mac running macOS Mojave 10.15.4 or later, or requires a Mac with Apple silicon running macOS Big Sur 11 or later.

General

  • When bringing iPad apps to macOS, you can now enable the 'Optimize Interface for Mac' target setting to use native Mac controls and resolution.
  • Xcode's scheme menu now includes an Any Mac destination for Mac schemes. This is a new build destination that builds each target in the scheme for all of their supported architectures, regardless of the native architecture of the local Mac.
  • Xcode now supports iOS, tvOS, and watchOS development on Macs with Apple silicon.
  • You can now upload an app for App Store submission or Developer ID notarization even if Xcode’s path contains a space.

Interface Builder

  • Interface Builder now supports Inline and Compact UIDatePicker styles.

Signing and Distribution

  • Xcode can now sign iOS apps for development or distribution to Macs with Apple silicon. You have to register your Mac with Apple silicon on the Developer website in order to run Mac, iPhone, or iPad apps. Once you’ve registered your Mac, you can use Xcode’s automatic signing or manually sign apps to run on the device.

StoreKit

  • Fixed a crash that could occur when selecting 'Subscription Options' in the StoreKit transaction manager.

Download Xcode 12.2

What's new in Xcode 12.3?

Xcode 12.3 supports developing apps for iOS 14.3, iPadOS 14.3, tvOS 14.3, watchOS 7.2, and macOS Big Sur 11.1. Xcode 12.3 supports on-device debugging for iOS 9 and later, tvOS 9 and later, and watchOS 2 and later. Xcode 12.3 requires an Intel-base Mac running macOS Mojave 10.15.4 or later, or Apple silicon running macOS Big Sur 11 or later.

Simulator

  • simctl now prints 'Recording started' to stderr when it has enqueued the first frame of a video recording.
  • simctl video recordings no longer cut off the end of the video when no screen updates are happening. The recording timeline now holds the last frame and extends until you terminate the recording with Control+C.

Download Xcode 12.3

In this article we are going to show you how to download and install XCode for Windows 10. We mention step by step guide to make your job easy.

Nowadays creating applications for Linux and Windows are very easy and straightforward by understanding program building via Mac OS. In fact, this suits for different stages and hence allows the users to grab attention on Mac that requires an SDK called Xcode. Of course, Xcode is an incorporated improvement environment which comprises a set of advanced programming toolset for Mac OS. However, the XCode for Windows is not applicable for developing software and maintain with app development only. With the help of the operating system, it accepts code on OS X and iOS. It can able to check working process which is suitable for Windows 7/8/8.1 and Windows 10 PC.

On the other hand, the application is used for developing software on Mac OS and iOS device. So, the XCode for Windows 10 essential for grabbing attention on the many reasons and suitable for installing XCode and consider for working process. Moreover, this is an ultimate suite for creating apps, testing them and managing assets and building them efficiently. This is, fortunately, a complete tool which was looking for the toolset to develop applications for Mac OS X platform.

Recommended: Best Game Recording Software for Windows

The installation process is straightforward, and hence you need to follow the requirement correctly without any trouble. In addition to this, the Mac is developing with apps that suit for Windows PC/Laptop. Additionally, there are no more apps to use XCode, and you can check it out quickly. While utilizing this app, it is effortless to build an application for Windows and Linux operating system.

XCode for Windows 10

Table of Contents

XCode Features

When you use this XCode on Windows, then you will get many features that are suitable for creating apps smoothly. However, this could easily suit for developing many apps which are essential for giving excellent features for the users. Here, there are listed features that helpful for the users to understand a lot regarding the XCode.

  • One can create apps for iOS device such as iPhone, iPad and Mac OS
  • It is applicable for testing under-progressing apps
  • This Xcode uses TestFlight feature which comes for beta tester
  • Provides stability and reliability
  • It also suitable for developing games for iOS
  • It can test for particular device such as real-time application
  • Graphically edit app interface in a good way
  • Quickly fix any issues completely

Requirements for downloading XCode

For downloading XCode for Windows, there are some requirements should be present before start downloading process. It provides proper installation process which is suitable for giving complete downloading process forever. Some of the essential requirements are listed below as follows.

  • Windows PC should be Dual Core Intel Processor for accepting Xcode
  • Download XCode package from Apple site
  • The user must need Apple ID to download XCode from Apple app store. Read quick guide on Apple ID two step verification.
  • The system requirement should boost of 2GB and recommend for 4GB
  • Must suitable for hardware virtualization that is available for PC

Installation process of XCode for Windows

When you decide to install the XCode for Windows, just follow the steps that give you complete details on how to install it correctly. The article provides you complete information which consists of the installation process for Windows 7/8/10.

Step #1

At first, the users need to first download and need VMware or VirtualBox on your Windows PC from the official link. The link provides information regarding the download process and how to start it.

Step #2

Now, the users can head towards the Safari or any other browser to open official Apple App store. In fact, the users must enter Apple ID to Login to the App store where you opened. Just type your ID and proceed further.

Step #3

In the given search Box, type Xcode and its package. It shows similar related apps in front of you, and you have to pick the XCode suitable for Mac OS.

Step #4

Enter the Xcode and click on Free and Download button in the Apple app store link. Then, press OK button and start XCode download for Windows 10 directly. So, this makes you wait for few minutes until the download process completes.

Step #5

Xcode 10.2.1 Download For Mac

Open the XCode and provide your root credential by entering name and password. It appears to the successful installation process when it complete download process.

For your easy understand Here is video on how to Use Xcode On Windows 10

Installing Xcode on your Mac OS X

When the user configures with Mac OS X virtual machine, then installing Xcode is relatively easy and anyone can do it. However, this makes you install and download xcode for Windows to set up a virtual machine to your preferred resolution. You can go through the system preferences menu by giving suitable resolution for installation.

If you choose PC user, then find your way which provides a new interface that can be a challenging one. You can easily enroll your Windows Users to learn the basic of OS X and interface with each other. This is useful for who get xcode tutorial for beginners for downloading this from the app store. It just needs to open App Store application from the dock and type Xcode in the search bar. As a result, it does not work during Mac OS X configuration process starts.

Navigate to the Xcode app and click Install Now to download it first. For this purpose, you need app account which is quite accessible for download and prefers xcode for PC for your virtual machine. It took several hours depends on your Internet speed configuration. When it finished the download, open it and click Xcode to launch the installer.

Conclusion

Xcode Download Mac 10.14

From the above steps, the user can ready to access the Xcode that is suitable for installing in Windows 10/8/7. Of course, this is a complete process which applies to the Windows version and suits the requirement quickly. You will able to understand the steps for installation and downloading the application simply. Moreover, this finds straightforward steps for downloading the apps and useful for creating good developing knowledge in working with Xcode. So, you are ready to work with Xcode which is helpful for creating apps and building it efficiently.

Xcode For Mac 10.13.6

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